Pokemon Modern Emerald GBA Download
Pokemon Modern Emerald GBA Download
Pokemon Modern Emerald is a Gba Rom hack. This Emerald hack has a lot of different feature. This game is developed by resetes12.
About Pokemon Modern Emerald
To put it simply, "Pokémon Modern Emerald" is a modernization of the original "Pokémon Emerald" game. This game offers all the QOL features and improvements that I've wanted since I got my hands on the original game in 2005. Think of this as a 2.0 update for the original game. This game is not a "difficulty hack-rom", and never will be. If you want a super difficult version of Pokémon Emerald there are already a lot of good hack-roms available. The idea behind this game is to play it instead of the original "Pokémon Emerald", especially for those who want a vanilla experience with more features: simple difficulty modes, move splits, QOL features, new Pokémon, new areas, new rematches, and a large etc.
This hack is a "3rd generation hack", meaning that it doesn't try to mimic later generations and, although certain features and improvements from later generations are included, so this hack is a 3rd generation game at its core. Don't expect new moves from later generations, or being able to catch 900 different Pokémon. This hack does not include the "Battle Engine Upgrade" or anything similar, but it does include certain mechanics from it (like the OPTIONAL Physical / Special split that happened in Gen. IV, or the Fairy Type).
There's a total of 420 Pokémon. Only the original Pokédex is catchable, plus a few extra Pokémon post-game that weren't available. To get Pokémon from older regions, your best bet is trading as you would do in the original game. There are also WONDER-TRADES, which can help you complete your national Pokédex (All Pokémon are available for Wonder-Trade except legendaries, and you are limited to 3 Wonder-Trades every day).
The hack is feature complete, and will only be updated with bug fixes, if any. It has been thoroughly tested for many weeks, and most of the bugs are gone. The code is available on Github, and you can report bugs over there or in this thread. It also works on any emulator (tested on: MGBA, DSTwo GBA emulator) and on real hardware (tested on: EZ FLash Omega).
This is my "dream emerald" version, let's say.
| Related Details | |
|---|---|
| Creator | resetes12 | 
| File Size | 11MB | 
| Hack of | Pokémon Emerald | 
| Version | v1.0.1 | 
| Language | English | 
| Update | April 3, 2023 | 
| Story Status | Complete | 
| Console | GBA | 
| Platform | Android/Windows | 
Features
Story related:
▪️The Elite Four can be rematched after battling with Steven.
▪️After completing the Elite Four Rematch, a rematch with Steven will be available. You will get a unique, special prize.
▪️The Sealed chambers puzzles have changed slightly. Learn braille and find out what changed!
▪️Also, there are 6 Regis. Try to discover where are the new 3!
▪️All the trainer rematches scale up a lot more than in the original game, and their parties have been changed.
▪️All the trainers in the Battle Frontier have new Pokémon in their teams.
Pokémon related:
▪️37 new Pokémon species, mostly from Gen. IV.
▪️Shiny chance changed to 4096 (Gen. VI +)
▪️All the buffs from later generations are in.
▪️Extra buffs for other Pokémon are in. Includes stats, abilities and/or typings. (Ex. Ledian is now BUG / FIGHTING - Meganium is now GRASS / FAIRY).
▪️All the move buffs AND nerfs from later generations are in, with small changes to make them work in a 3rd gen game.
▪️All Egg moves and tutor moves have been improved with data from later generations.
▪️New evolution methods.
▪️Pokémon chance of holding an item improved (30% for rare items, 55% for normal items).
▪️Everstone works on male or female Pokémon and guarantees nature.
▪️Gen. VIII Synchronize.
▪️Shuckle can make berry juice just like in Gen. II!! Yay?
▪️Nature Mints are available to buy in the Flower Shop after the 5th Gym.
▪️Deoxys forms can be changed.
Battle related:
▪️Fairy type introduced. Hyper-voice (Special) and covet (Physical) are now Fairy type since this typing didn't have any attacking moves.
▪️HM01 Cut is now Grass type.
▪️EV Training available in Lilycove.
▪️IV Maximizer available in Lylicove, after beating the game. Needs a lvl.100 Pokémon.
▪️A nurse NPC is available after beating the game to farm EXP in Lilycove.
▪️Faster-paced battles (mash A or B to skip delays).
▪️No low-health beeping.
▪️Trainer class-based Pokéballs.
▪️Catching EXP.
▪️Gen. VI EXP. SHARE.
▪️Macho Brace multiplies EV gain * 5.
▪️Gen. IV Sitrus Berry.
UI related:
▪️Hold L+R, then A when entering a Wild Battle to instantly run.
▪️Swap Pokémon pressing SELECT.
▪️Colored Stats (red = good, blue = bad).
▪️Pressing L in the stats section of a Pokémon will bring the EVs, pressing R will bring the IVs, and pressing START will bring the default stats.
▪️HM moves don't need to be taught anymore. If you have a Pokémon that can use a certain HM, if you have the correct HM in the bag, and if you have the required badge, you will be able to perform an HM move.
▪️HM moves can be deleted since they are not that important anymore.
▪️TM cannot be sold, are infinite, and had their price changed.
▪️When the bag is full, items go to the PC.
▪️You can change the ball your Pokémon is in using a different ball from the bag.
▪️Reusable repel prompt.
▪️The time on the clock can be changed.
Gameplay related:
▪️3 difficulty modes (EASY, NORMAL and HARD). Selected at the start of the game, can be changed anytime from the PCs in Birch's Lab
◻️Easy Mode:- Makes the game quite a lot easier by scaling levels down, and obtaining more EXP (+20%).
▪️Trainer Pokémon and Wild Pokémon scale down to 10 levels compared to the original game. More badges, less level.
▪️ There are no restrictions on the Battle Frontier.
◻️NORMAL mode: Vanilla.
▪️No changes, except rematches and small things (also on EASY mode).
◻️HARD mode: Makes the game a bit more difficult by scaling levels up, and obtaining less EXP (-35%). This mode does not intent do be a "super difficult" hack-rom. It only tries to be a bit more difficult than vanilla.
▪️Trainer Pokémon and Wild Pokémon scale up to 10 levels compared to the original game. More badges, more level.
▪️ Certain ace Pokémon have had their abilities or items changed to make everything a bit more difficult. This mode does not change anything else in trainer parties, or their strategies.
▪️ SET MODE is automatically selected and can't be disabled.
▪️ There are more restrictions on the Battle Frontier.
▪️(OPTIONAL but recommended) Use in combination with scaling IV/EV trainers from the Challenge Menu at the start of the game for an interesting challenge.
▪️Optional PHYSICAL / SPECIAL MOVE split from Gen. IV (named CLASSIC and MODERN style). Selected at the start of the game, can be changed anytime from the PCs in Birch's Lab.
▪️New Challenge Menu at the start of the game. You probably have seen it in other hacks.
▪️Day / Night System. Now Daytime is from 6AM to 20PM. Night-time is from 20PM to 6AM. For (2 new) evolutions, Morning is from 6AM to 9AM.
Run everywhere.
Link with Fire Red / Leaf Green available from the start.
▪️One-time tutors are infinite, but you have to pay now.
▪️Trainer HIll prizes are the berries that were not available in the GBA games.
▪️Match and Acro Bike are now one. Change between them by pressing "R".
▪️Chain fishing has been added.
▪️All tickets are available to buy, together with its events.
▪️Faster nurse Joy healing.
▪️Daily money event with Meowth (post-game).
▪️You can check the Soot Sack to know how much ash you have.
▪️Interacting with berry trees is faster, berry trees that are in rainy routes don't need to be watered, and berry trees don't decay.
▪️New Self-trader to force trade evolutions (trading with another game still works).
▪️PokéMarts items change with every badge.
▪️AI improvements.
▪️Amulet coin works always, doesn't matter who has it.
🗺️ Map related:
▪️Altering cave is now an Unown cave.
▪️A few new maps to introduce the new Regis.
▪️Mirage Island can be forced with a certain Pokémon in the party, apart from its unusual rate.
▫️Sometimes, Pokémon palette glitches when doing HM moves. It's because of the Day and Night system, and it's probably a GBA limitation. Won't get fixed.
Thanks for visiting Simply Roms "HAPPY PLAYING"
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